Brandon Beren
Brandon Beren
Lead Sculptor at Warcradle Sudio
London, United Kingdom

Summary

Brandon has been working as a professional 3D artist for the past 9 years and has a wide range of design and Illustration skills, plus experience with all stages of art asset production. His main area of expertise is in 3D content creation for plastics manufacturing. Recently he has been employed with Warcradle Studios, a tabletop game producer, where he functions primarily as the 3D Technical Director and Lead Digital Sculptor.

Skills

CompositingDigital PaintingRendering3D ModelingDigital SculptingTexturingCharacter DesignCharacter AnimationTeam ManagementProject Managementengineering

Software proficiency

ZBrush
ZBrush
Blender
Blender
Keyshot
Keyshot
Geomagic Freeform
Geomagic Freeform
Unreal Engine
Unreal Engine
Quixel Mixer
Quixel Mixer
Substance 3D Painter
Substance 3D Painter
Maya
Maya
Photoshop
Photoshop

Productions

    • Board & Card Games
      Altered Carbon Role Playing Game
    • Year
      2020
    • Role
      Lead Digital Sculptor
    • Company
      Renegade Game Studios
    • Board & Card Games
      Bill & Ted's Riff in Time
    • Year
      2020
    • Role
      Technical Director/Digital Sculptor
    • Company
      Warcradle Studios
    • Board & Card Games
      Dystopian Wars
    • Year
      2021
    • Role
      Lead 3d Sculptor
    • Company
      Warcradle Studios
    • Board & Card Games
      Wild West Exodus
    • Year
      2013
    • Role
      Senior/Lead 3D Sculptor
    • Company
      Warcradle Studios

Experience

  • 3D Technical Director/Lead Sculptor at Warcradle Studios
    Hockley, United Kingdom
    January 2018 - Present

    -Conceptualization and 3d sculpting of characters, creatures, and vehicles for a 35mm table top war games.

    -Training and mentoring of junior artists

    -Studio Project Management

    -Project Management pipeline optimization

    -Team Management

    -Development of interdepartmental communications and strategies

    -Special Projects

    -Troubleshoot and develop new production pipeline strategies

    -Script and develop new tools in Zbrush, Blender, And Geomagic Freeform

    -Unreal Engine pipeline integration

    -Realtime rendering for video production (Unreal Engine)

    -Software acquisition, integration, and training

    -Javascript/google apps script

  • Senior 3D Sculptor at Warcradle Studios
    Hockley, United Kingdom
    December 2016 - January 2018

    Conceptualization and 3d sculpting of characters, creatures, and vehicles for a 35mm table top war game.

  • Senior 3D Sculptor at Outlaw Miniatures
    Gilbert, United States of America
    January 2013 - December 2016

    -Responsible for the production of 3D characters, vehicles, terrain, and creatures for use in a 35 mm tabletop game environment.

    -Mentor Junior artists

    Familiar with every stage of model production for Table top games

    including:

    3D conception

    Asset creation in Zbrush

    Posing

    3D Printing